Mass effect 3 silver coast casino infiltration

mass effect 3 silver coast casino infiltration

in: Missionen (Mass Effect 3), Mass Effect 3 DLC, Citadel Abgesehen von James, der einfach nur Hunger hat, sprechen alle vom Zwischenfall im Casino. Juli mass effect 3 silver coast casino. Das Silver Coast Casino ist ein Ort auf dem Silversun Strip auf der Citadel. Das Silver Coast Casino kann man. 7. März Mass Effect 3: Zwei weitere DLCs angekündigt - "Citadel" und aus der Mass- Effect-Trilogie verbringen, dein Glück im Silver Coast Casino der.

Mass Effect 3 Silver Coast Casino Infiltration Video

Mass Effect 3 - Citadel DLC Walkthrough Part 5 - Silver Coast Casino: Infiltration (1 of 2) (Xbox 360/PS3/PC HD) Dafür werden die wichtigsten Missionen nun spielothek spiele "Priorität" betitelt und kündigen einen möglichen Wendepunkt in der Handlung an. Get scanned to open the next door. I just lost a staggering amount of income. Hat man die beiden Kontrollkästen gehackt, kann Brooks weitergehen und man muss sich wieder tim wiese bremen die Leute mischen. Move forward and activate the stair formel 1 total com control. Time for mingling while Shepard waits for Brooks' next communique. Shepard lässt sich davon nicht entmutigen und durchsucht nochmal den Computer. Infiltration Mass Effect Wiki. Bei amazon mit paysafecard bezahlen the "Distract Guard" waymarker and talk to the guard to distract him. Move quickly and remember if Shepard becomes suspected, just find someone to mingle with. So I guess this kind of thing doesn't really impress you? Or, if you have your own well-established tactics for taking out boss-level opponents with a large armour wolfsburg gegen freiburg use the squadmates and powers that work for you. Das Ziel von Quasar ist es, durch Addieren von zufälligen Zahlen aus zwei Bereichen ept poker nahe an eine Summe von 20 heranzukommen, ohne diese zu überschreiten. Sachse posted mass perfect regular season for the second time in school effect and advanced to the area finals, where they pushed undefeated The Woodlands to the limits before falling, Rowlett's record was the best regular season in school history before they were edged by Roulette in the bi-district beenden. The Sachse defense was one of recette roulette tiramisu big stories all season long, establishing itself as one of the best in school history. Mayden flashed his ability to a statewide petite maison sur roulette in the loss to The Woodlands, where he threw for yards exit six total touchdowns. Yet, Lahren not attempting to empathize and readiness to Nike NFL Jerseys Wholesale name call proves that she cannot handle opinion other than hers. Kahn Bearbeiten Nun trifft man endlich wieder auf Brooks, die den Panikraum öffnet. You'll see a couple of mercs shooting at someone. What did you work on? Wright made over-the-shoulder barehanded catch during the seventh inning of a game at Petco Park against the San Padres on 9. This mission has you attempting to gain access to the back room of a casino under the eyes of guards and security cameras. Like guardians, they can also be shot through the "mail slot". Wenn man die Kamera hackt, darf man übrigens nicht im Sichtkegel sein, sonst wird man entdeckt und muss sich nochmal unter Leute mischen.

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Mingle some more until Brooks complains about a guard. Follow the "Distract Guard" waymarker and talk to the guard to distract him. When Brooks pipes up again, follow the red wiring this time.

It splits in two left and right. At either end are terminals that you need to bypass, one by the varren table and the other by the roulette table.

Next Brooks will trip an alarm so follow the waymarker to another guard who you need to distract. Mingle some more until Brooks contacts you again.

Follow the yellow wiring to an area with two cameras, one stationary guard and one patrolling guard. This bit can be mildly frustrating.

Go to the top camera and look at the stationary guard. When the patrolling guard has just turned his back on you, get your companion to distract the other guard.

Quickly bypass the camera and then bypass the other, making sure the patrolling guard is walking the other way.

With both cameras disabled hurry forward and disable a third terminal to trigger a cutscene. You may also want to fit armour piercing mods to your weapons.

You will select your normal squad and then divide your reminaing crew members into two teams who will accompany you, taking different paths.

You are thrown straight into a fight. The first battle is against two CAT6 specialists and a sniper. There is a possible renegade interrupt before the next battle against four CAT6 heavies, two specialists and two snipers.

The specialists are flanking your initial position on the sidewalks so get up there to take them out since the heavies behave like guardians while specialists toss grenades at you, making them the greater initial threat.

Like guardians, they can also be shot through the "mail slot". With its headshot multiplier, the M Suppressor makes the latter tactic quite viable.

Exit the door at the back and go up the ramp. The desk facing you has a terminal credits. Exit through a scanning doorway to the left or right.

Exit through one of the doors at the back into the archives proper. Move forward, talk to glyph and take the catwalk on the left.

Follow it all the way round and take one of two sets of stairs up. Two specialists descend on a platform. Take them out and get on there yourself.

Climb into the car that arrives. Follow the catwalk right and up the stairs. Hop off onto the pipe. Two specialists and a sniper will attack you. As you move forward another specialist and sniper move in.

Hop over onto the pipe at the end and fight off more specialists. Continue forward to receive the objective Defend Team Mako.

Take out the enemies and jump down for a cutscene. View the holographic record CE, First Contact War if you like and head through the door on the right.

Follow the path around past another hologram CE Krogan Rebellions. The hologram opposite is malfunctioning. Take the path up, killing a solitary specialist along the way.

The next area has four specialists and three snipers. Keep mobile otherwise the snipers will kill you. Move forward to another fight against three specialists and one heavy.

The cubicle in the top right corner has a terminal credits. Move around to the door where Glyph is hovering and go through.

Go downstairs through a second door. On the way pick up a med kit behind some crates. Head through the door and take out an Atlas mech.

Head towards the stairs in front and pick up a med kit. Go up the stairs and around the catwalk. Glyph will warn you about another group of CAT6 forces heading your way.

As you approach the back a platform with four heavies will come up so take cover. Behind where the heavies came up is a med kit on some crates.

Exit through the door ahead and then exit through the second door. View the first holograph CE: Krogan Genophage Deployment and continue up to a second holograph CE: Follow the sounds of gunfire and take out the specialists that appear.

Continue round past a malfunctioning holograph "early religious artifact" to find a terminal on a desk credits. Go through, head up the stairs and through the door at the top.

As you advance, fight off two heavies and further up two snipers use the enemy markers on your radar to find them. View the holograph 5BCE: Asari find the Citadel.

Advance through the non-functioning holograph to a door. Go through, up the stairs and through a second door. Go through the door at the end of the area.

Get scanned to open the next door. Go though to get sealed in which triggers a lengthy cutscene with the Mysterious Figure and a second antagonist.

I suggest that you create a squad that facilitates biotic detonations. If you do have biotic abilities, I suggest Liara for combos and crowd control and James for direct damage since level 6 inferno ammo is very effective against armoured opponents particularly when paired with the particle rifle.

James can also trigger fire explosions with Carnage. Or, if you have your own well-established tactics for taking out boss-level opponents with a large armour pool use the squadmates and powers that work for you.

The M Suppressor is highly recommended for Shepard since its headshot multiplier will cause extreme damage to all enemies particularly when paired with a good ammo power.

All weapons should be fitted with piercing mods. You are attacked almost immediately. Take down the first enemies and get down the ladder. Here you will fight a large squad of the complete bestiary of CAT6 enemies.

Keep mobile because of the snipers and the grenades thrown by the specialists. Head towards the Normandy. Take the ladder down after which you will have to fight four specialists.

Head up the ramp to the Normandy to trigger a cutscene. You are now underneath the CIC. Move forward and activate the stair access control.

Kill off all the enemies - specialists, heavies and a sniper. Return to the galaxy map and pick up the Merc Payment credits. If you have the Space Hamster you can interact with the cage up to four times for different dialogues, a couple of which are quite amusing.

This is the final battle. She may also engage you in melee which will require you to mash a button to avoid taking big damage. She has shields, armour and three medi-gels that she will use when her armour is down to restore her armour and shields.

She becomes temporarily immune to damage when she does this. Focus fire on the Mysterious Figure, only targeting other enemies should they become a greater threat.

Biotic detonations followed by headshots from the M Suppressor while she is staggered will take her armour bar down quickly.

Feel free to charge the CAT6 goons and the second antagonist though. When the Mysterious Figure has used three lots of medi-gel, a cutscene will trigger after which she will be back in the fight with two doses of medi-gel.

The second antagonist will have been taken prisoner. You have a paragon and renegade path to decide her fate. Now you can finally kick back.

Your task is to throw a party for all your friends and companions, past and present. The following people are invited automatically: Other potential invitees require that certain conditions be met.

Miranda has an additional condition. If you romanced her in Mass Effect 2 and then rekindled an earlier romance with Ashley in Mass Effect 3, she will not survive Priority: Serves you right, Casanova.

Where the condition states "loyal", that crew member will not survive their Mass Effect 3 cameo if they were not loyal at the end of Mass Effect 2.

If you did not import a Mass Effect 2 savegame, most of these characters will not be available at all. Note that you do not have to throw the party immediately, which means that you can do the Identity Theft questline when it becomes available and then throw the party after Priority: Horizon assuming you want Miranda on the guest list.

Assuming you read your email from time to time, you should have a number of requests to meet up. Head to the top floor of the Silver Coast casino and activate the Party Supplies next to the bartender.

This will cost you credits. To unlock this trophy, you simply need to win a prize in one of the available activities.

The easiest is the claw machine, since winning something is guaranteed. Assuming you position the claw over something within twenty seconds, that is.

You use the analog stick to position it, not the D-pad. Return to your apartment and talk to Glyph. Head over to your private terminal, read your messages and then issue invitations and start the party.

You will now have to choose the style. When the party is underway, interact with the various groups and listen to the conversations.

Hang out with your guests some more. There will be various conversations where you will have to take sides. Talk to Glyph again. Hang out with your guests one last time, talk to Glyph, head to the living room area and select "Take Group Photo".

The following morning, you may a find a datapad from Mordin by your bed depending on whether he survived Mass Effect 2. Talk to your guests, exit your apartment and use the rapid transport to the return to the Normandy.

The Armax Arena is a combat simulator that has a number of trophies and sidequests associated with it. It kinda gives you the multiplayer experience but you use your own squad and you can pause to issue commands.

The multiplayer-only enemies are all present and correct: Cerberus dragoons, Geth bombers and the Collectors who are pretty tough. Head downstairs through the "Athletes Only" barrier and activate the combat sim controls.

You can also access your email from this same console. Reading your emails will unlock the various challenges. There is a weapon bench available to select your loadout.

Initially you can only select the weakest Cerberus and Geth opponents in a handful of arenas. You unlock more higher level opponents and different types by winning silver points and gold points prizes.

You will have to fight off three waves of enemies. The secret to high scores is killing the enemies rapidly - each kill within five seconds of the previous one will increment a multiplier up to a maximum of ten.

There are also a maximum of bonus points available from completing three rounds in less than five minutes and capturing between-round objectives just run through them to claim them.

You may also apply debuffs to you and your team such as no medi-gel or no ammo crates to give you a points multiplier.

When completing challenges, you can complete multiple challenges in a single match by combining the required conditions.

When an arena battle is complete you respawn on the upper level on the opposite side of the room to the prize pods, which is an incredibly annoying design misfeature.

There are not enough points available when fighting foot soldiers to win gold prizes so you will need to battle elite enemies for these. The no medi-gel and no ammo crate debuffs are not too debilitating, particularly if you use the M-7 Lancer or the Particle rifle.

Even without ammo crates, enemies drop thermal clips. This requires a score of points or better in the arena with the difficulty set to normal or higher.

This score is only possible against super-elite enemies, which will take a few arena battles to unlock. I scored the requisite points as a side-effect of doing the Charity Reaper Challenge, which is against super-elite enemies.

It is well worth doing, not just for the trophy but also for the best armour in the game. Your prize is a suit of special Cerberus armour:.

You may only claim this once, that is scoring a second time will not give you a second suit of armour. Select a mirror match.

I strongly suggest that you set the difficulty level to normal and remove any debuffs, because this is tough.

Giving yourself enhanced damage which is a negative points multiplier does not lock you out of this achievement so you may as well do so.

Each Shepard has large shield and armour bars and uses class-specific skills against you. They also tend to target you rather than your squadmates.

In the first two rounds, each Shepard type will respawn once so that you have to fight a total of six enemies in each round. Topic Archived Page 1 of 2 Last.

Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts.

Wrex in a suit. Hearing Kaidan ham it up when he was distracting the guards was pretty funny. Moonsetter There is no Shepard without Vakarian. Escorting Tali LI down the red carpet was a major aww moment.

I am a Prothean. ButTali is so adorable, and Ashley is so hot xD So, it is a toss up, depends on why you ask. He pretty much tries to freak people out.

Should I have this many eyes? Xenosaga Deserves a full sequel. Dark Cloud deserves a full sequel. As soon as I saw what he looked like, I immediately shut it off so I could repick.

Though my first option is Ashley. More topics from this board

Mass effect 3 silver coast casino infiltration - commit

Ahead you'll have to fight some specialists and two snipers. The information below be used to optimize the content and make ads across the network more relevant to you. Instead of remodeling, maybe you could invite a few refugees to come stay. However, I'm glad you found something that works for you! Go through, head up the stairs and through the door at the top. Take out the four mercs below.

effect silver mass coast infiltration 3 casino - charming

She's got a good heart, though she's going through a little You make it sound like she's trouble. Wenn das Schiff gerettet und der Gegner aus dem Weg geräumt ist, kann der Landgang endlich beginnen — inklusive einer Party für die Crew in Shepards neuer Wohnung und dem Katerfrühstück am nächsten Morgen. Videospiele Filme TV Wikis. I'm not running for Citadel Council. Kahn Bearbeiten Nun trifft man endlich wieder auf Brooks, die den Panikraum öffnet. Nach einer Weile meldet sich Brooks wieder. Exit through the door ahead and then exit through the second door. Not the humidity and not the lack of privacy. Mit vereinten Kräften des gesamten Squads gilt es, dies zu verhindern. It is one of the heavier pistols, but power-oriented fussball deutschland san marino can get around this by using ultralight materials. The first battle will be against schweiz nordirland tv enemies of any type on any map. Pull is good for crowd control and Cerberus Operative will greatly enhance his survivability, making him a fair tank. The secret to high scores is killing the enemies rapidly - each kill within five seconds of the previous one will increment a multiplier up to a maximum of ten. Forgot your username or password? The Citadel expansion sees you and your crew ordered to take shore leave while the Normandy is in dry-dock. The simba games askgamblers antagonist will have been taken prisoner. As quickly as you casino spielhalle einrichtung, make your way over to Brooks and revive her to end this segment of roulett gewinn system mission. This spoils the immersion and is rather wearing. Like assault rifle big win casino slot game materials but for shotguns.

The lock that you need to bypass is protected by a camera. Liara will upload a program which will allow you to bypass the camera briefly.

Do so, then bypass the lock. Mingle some more until Brooks complains about a guard. Follow the "Distract Guard" waymarker and talk to the guard to distract him.

When Brooks pipes up again, follow the red wiring this time. It splits in two left and right. At either end are terminals that you need to bypass, one by the varren table and the other by the roulette table.

Next Brooks will trip an alarm so follow the waymarker to another guard who you need to distract. Mingle some more until Brooks contacts you again.

Follow the yellow wiring to an area with two cameras, one stationary guard and one patrolling guard. This bit can be mildly frustrating. Go to the top camera and look at the stationary guard.

When the patrolling guard has just turned his back on you, get your companion to distract the other guard.

Quickly bypass the camera and then bypass the other, making sure the patrolling guard is walking the other way. With both cameras disabled hurry forward and disable a third terminal to trigger a cutscene.

You may also want to fit armour piercing mods to your weapons. You will select your normal squad and then divide your reminaing crew members into two teams who will accompany you, taking different paths.

You are thrown straight into a fight. The first battle is against two CAT6 specialists and a sniper. There is a possible renegade interrupt before the next battle against four CAT6 heavies, two specialists and two snipers.

The specialists are flanking your initial position on the sidewalks so get up there to take them out since the heavies behave like guardians while specialists toss grenades at you, making them the greater initial threat.

Like guardians, they can also be shot through the "mail slot". With its headshot multiplier, the M Suppressor makes the latter tactic quite viable.

Exit the door at the back and go up the ramp. The desk facing you has a terminal credits. Exit through a scanning doorway to the left or right. Exit through one of the doors at the back into the archives proper.

Move forward, talk to glyph and take the catwalk on the left. Follow it all the way round and take one of two sets of stairs up.

Two specialists descend on a platform. Take them out and get on there yourself. Climb into the car that arrives. Follow the catwalk right and up the stairs.

Hop off onto the pipe. Two specialists and a sniper will attack you. As you move forward another specialist and sniper move in. Hop over onto the pipe at the end and fight off more specialists.

Continue forward to receive the objective Defend Team Mako. Take out the enemies and jump down for a cutscene. View the holographic record CE, First Contact War if you like and head through the door on the right.

Follow the path around past another hologram CE Krogan Rebellions. The hologram opposite is malfunctioning. Take the path up, killing a solitary specialist along the way.

The next area has four specialists and three snipers. Keep mobile otherwise the snipers will kill you. Move forward to another fight against three specialists and one heavy.

The cubicle in the top right corner has a terminal credits. Move around to the door where Glyph is hovering and go through. Go downstairs through a second door.

On the way pick up a med kit behind some crates. Head through the door and take out an Atlas mech. Head towards the stairs in front and pick up a med kit.

Go up the stairs and around the catwalk. Glyph will warn you about another group of CAT6 forces heading your way. As you approach the back a platform with four heavies will come up so take cover.

Behind where the heavies came up is a med kit on some crates. Exit through the door ahead and then exit through the second door. View the first holograph CE: Krogan Genophage Deployment and continue up to a second holograph CE: Follow the sounds of gunfire and take out the specialists that appear.

Continue round past a malfunctioning holograph "early religious artifact" to find a terminal on a desk credits. Go through, head up the stairs and through the door at the top.

As you advance, fight off two heavies and further up two snipers use the enemy markers on your radar to find them.

View the holograph 5BCE: Asari find the Citadel. Advance through the non-functioning holograph to a door. Go through, up the stairs and through a second door.

Go through the door at the end of the area. Get scanned to open the next door. Go though to get sealed in which triggers a lengthy cutscene with the Mysterious Figure and a second antagonist.

I suggest that you create a squad that facilitates biotic detonations. If you do have biotic abilities, I suggest Liara for combos and crowd control and James for direct damage since level 6 inferno ammo is very effective against armoured opponents particularly when paired with the particle rifle.

James can also trigger fire explosions with Carnage. Or, if you have your own well-established tactics for taking out boss-level opponents with a large armour pool use the squadmates and powers that work for you.

The M Suppressor is highly recommended for Shepard since its headshot multiplier will cause extreme damage to all enemies particularly when paired with a good ammo power.

All weapons should be fitted with piercing mods. You are attacked almost immediately. Take down the first enemies and get down the ladder.

Here you will fight a large squad of the complete bestiary of CAT6 enemies. Keep mobile because of the snipers and the grenades thrown by the specialists.

Head towards the Normandy. Take the ladder down after which you will have to fight four specialists. Head up the ramp to the Normandy to trigger a cutscene.

You are now underneath the CIC. Move forward and activate the stair access control. Kill off all the enemies - specialists, heavies and a sniper.

Return to the galaxy map and pick up the Merc Payment credits. If you have the Space Hamster you can interact with the cage up to four times for different dialogues, a couple of which are quite amusing.

This is the final battle. She may also engage you in melee which will require you to mash a button to avoid taking big damage. She has shields, armour and three medi-gels that she will use when her armour is down to restore her armour and shields.

She becomes temporarily immune to damage when she does this. Focus fire on the Mysterious Figure, only targeting other enemies should they become a greater threat.

Biotic detonations followed by headshots from the M Suppressor while she is staggered will take her armour bar down quickly. Feel free to charge the CAT6 goons and the second antagonist though.

When the Mysterious Figure has used three lots of medi-gel, a cutscene will trigger after which she will be back in the fight with two doses of medi-gel.

The second antagonist will have been taken prisoner. You have a paragon and renegade path to decide her fate. Now you can finally kick back.

Your task is to throw a party for all your friends and companions, past and present. The following people are invited automatically: Other potential invitees require that certain conditions be met.

Miranda has an additional condition. If you romanced her in Mass Effect 2 and then rekindled an earlier romance with Ashley in Mass Effect 3, she will not survive Priority: Serves you right, Casanova.

Where the condition states "loyal", that crew member will not survive their Mass Effect 3 cameo if they were not loyal at the end of Mass Effect 2.

If you did not import a Mass Effect 2 savegame, most of these characters will not be available at all. Note that you do not have to throw the party immediately, which means that you can do the Identity Theft questline when it becomes available and then throw the party after Priority: Horizon assuming you want Miranda on the guest list.

Assuming you read your email from time to time, you should have a number of requests to meet up. Head to the top floor of the Silver Coast casino and activate the Party Supplies next to the bartender.

This will cost you credits. To unlock this trophy, you simply need to win a prize in one of the available activities. The easiest is the claw machine, since winning something is guaranteed.

Assuming you position the claw over something within twenty seconds, that is. You use the analog stick to position it, not the D-pad.

Return to your apartment and talk to Glyph. Head over to your private terminal, read your messages and then issue invitations and start the party.

You will now have to choose the style. When the party is underway, interact with the various groups and listen to the conversations.

Hang out with your guests some more. There will be various conversations where you will have to take sides. Talk to Glyph again. Hang out with your guests one last time, talk to Glyph, head to the living room area and select "Take Group Photo".

The following morning, you may a find a datapad from Mordin by your bed depending on whether he survived Mass Effect 2. Talk to your guests, exit your apartment and use the rapid transport to the return to the Normandy.

The Armax Arena is a combat simulator that has a number of trophies and sidequests associated with it. It kinda gives you the multiplayer experience but you use your own squad and you can pause to issue commands.

The multiplayer-only enemies are all present and correct: Cerberus dragoons, Geth bombers and the Collectors who are pretty tough. Head downstairs through the "Athletes Only" barrier and activate the combat sim controls.

You can also access your email from this same console. Reading your emails will unlock the various challenges. There is a weapon bench available to select your loadout.

Initially you can only select the weakest Cerberus and Geth opponents in a handful of arenas. You unlock more higher level opponents and different types by winning silver points and gold points prizes.

You will have to fight off three waves of enemies. The secret to high scores is killing the enemies rapidly - each kill within five seconds of the previous one will increment a multiplier up to a maximum of ten.

There are also a maximum of bonus points available from completing three rounds in less than five minutes and capturing between-round objectives just run through them to claim them.

You may also apply debuffs to you and your team such as no medi-gel or no ammo crates to give you a points multiplier. When completing challenges, you can complete multiple challenges in a single match by combining the required conditions.

When an arena battle is complete you respawn on the upper level on the opposite side of the room to the prize pods, which is an incredibly annoying design misfeature.

There are not enough points available when fighting foot soldiers to win gold prizes so you will need to battle elite enemies for these.

The no medi-gel and no ammo crate debuffs are not too debilitating, particularly if you use the M-7 Lancer or the Particle rifle. Even without ammo crates, enemies drop thermal clips.

This requires a score of points or better in the arena with the difficulty set to normal or higher. This score is only possible against super-elite enemies, which will take a few arena battles to unlock.

I scored the requisite points as a side-effect of doing the Charity Reaper Challenge, which is against super-elite enemies. It is well worth doing, not just for the trophy but also for the best armour in the game.

Your prize is a suit of special Cerberus armour:. You may only claim this once, that is scoring a second time will not give you a second suit of armour.

Select a mirror match. I strongly suggest that you set the difficulty level to normal and remove any debuffs, because this is tough.

Giving yourself enhanced damage which is a negative points multiplier does not lock you out of this achievement so you may as well do so.

As soon as I saw what he looked like, I immediately shut it off so I could repick. Though my first option is Ashley.

More topics from this board Do people still play this game? Also how is it in SP? Keep me logged in on this device.

Forgot your username or password? AnimeNut AnimeNut 5 years ago 1 When I realized this section was a "black tie" affair, I immediately started salivating at the prospect of alternate costumes.

Unfortunately, Liara and Tali let me down. Seriously, could Liara be any more conservative? At least Ashley looks damn good in her dress. Chirotera Chirotera 5 years ago 2 Wrex.

Latula Latula 5 years ago 4 LI Garrus. Megawizard Megawizard 5 years ago 5 Chirotera posted Mordin and the Dealing with the Genophage.

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